| Backward(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline |
| Backward(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| Brake() | MonoBrickFirmware.Movement.Vehicle | inline |
| Forward(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline |
| Forward(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| LeftPort | MonoBrickFirmware.Movement.Vehicle | |
| Off() | MonoBrickFirmware.Movement.Vehicle | inline |
| ReverseLeft | MonoBrickFirmware.Movement.Vehicle | |
| ReverseRight | MonoBrickFirmware.Movement.Vehicle | |
| RightPort | MonoBrickFirmware.Movement.Vehicle | |
| SpinLeft(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline |
| SpinLeft(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| SpinRight(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline |
| SpinRight(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnLeftForward(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnLeftForward(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnLeftReverse(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnLeftReverse(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnRightForward(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnRightForward(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnRightReverse(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline |
| TurnRightReverse(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline |
| Vehicle(MotorPort left, MotorPort right) | MonoBrickFirmware.Movement.Vehicle | inline |